{"id":306,"date":"2008-08-09T12:54:13","date_gmt":"2008-08-09T12:54:13","guid":{"rendered":"http:\/\/razorianfly.wordpress.com\/?p=1022"},"modified":"2008-09-09T09:34:12","modified_gmt":"2008-09-09T08:34:12","slug":"radius-the-only-spherical-thriller-for-iphone","status":"publish","type":"post","link":"https:\/\/www.arronhirst.com\/blog\/2008\/08\/09\/radius-the-only-spherical-thriller-for-iphone\/","title":{"rendered":"Radius: The Only Spherical Thriller, for iPhone."},"content":{"rendered":"<p><center><\/center><\/p>\n<p>A new spherical action title has hit the store. It&#8217;s Radius [<a href=\"http:\/\/phobos.apple.com\/WebObjects\/MZStore.woa\/wa\/viewSoftware?id=286016203&amp;mt=8\">App Store<\/a>] by Pattern Making Co.<\/p>\n<p><strong>Basic Concept<\/strong><br \/>\nThe aim of the game is to defend your sphere from enemies which land on it&#8217;s surface. The faster you tap and rotate the sphere the more you gain. The sphere has life which can be damaged, due to attacks, but also your reaction time.<\/p>\n<p><center><center><\/p>\n<p><center><\/center><\/p>\n<p><strong>Gameplay<\/strong><br \/>\nThe sphere can be rotated easy by flicking and swiping your finger. This interface makes the game what it is. It actually gets quite frenzied the more time enemies are given to invade the sphere. Further into the game enemies can split off into multiple moving targets. You must catch them before they also try the attack. Killing an enemy is as simply as taping on it. Future enemies will progressively get harder as they develop different personalities and dependencies, some even requiring multiple taps &#8230;<\/p>\n<p><!--more--><\/p>\n<p><strong>Health<\/strong><br \/>\nYour health meter resides around your sphere. This will be damaged by your reaction time towards the enemies and by attacks from these enemies. Your health recharges if you avoid enemy attacks for long enough.<\/p>\n<figure style=\"width: 480px\" class=\"wp-caption aligncenter\"><figcaption class=\"wp-caption-text\">Your Health Meter.<\/figcaption><\/figure>\n<p><strong>Power-ups<\/strong><br \/>\nEvery so often, power-ups will appear on the surface of the sphere. To active their abilities, just tap them. Use power-ups to try and beat your previous score and re-gain health and time penalties.<\/p>\n<figure style=\"width: 476px\" class=\"wp-caption aligncenter\"><figcaption class=\"wp-caption-text\">Stubborn Enemies try to blow up half of your sphere.<\/figcaption><\/figure>\n<p><strong>Visuals<\/strong><br \/>\nAgain, a very strong layout and user interface for this type of game. Radius looks professional, and as with previous titles I&#8217;ve reviewed, radiates a well thought out, unique action title for iPhone.<\/p>\n<figure style=\"width: 480px\" class=\"wp-caption aligncenter\"><figcaption class=\"wp-caption-text\">This is what happens when your sphere explodes.<\/figcaption><\/figure>\n<p><strong>Price Point<\/strong><br \/>\nPriced at \u00c2\u00a30.59, why are you still here reading this?! &#8211; Radius is a S.T.E.A.L<br \/>\n(Originally priced at \u00c2\u00a32.49)<\/p>\n<p><strong>Downsides<\/strong><br \/>\nThe application is extremely unstable on 2.0.1 (in my experience). Crashes are frequent.<\/p>\n<p><strong>In Summary<\/strong><br \/>\nRadius is a great title for iPhone, offering fast-paced action throughout the entire game. In a future update though, I&#8217;d like to see even more graphic feedback especially with the enemies and sphere itself. Possibly small graphic explosions when killing enemies? &#8211; and some sort of magical mist when activating powerups? &#8211; There just needs to be something graphical, which says to the user, &#8216;I&#8217;ve activated that&#8217; or &#8216;I&#8217;ve killed that&#8217;.<\/p>\n<p>Rating: <strong>7\/10 (A Good\/Fun Title!)<\/strong><\/p>\n<p>Get it Here: <a href=\"http:\/\/phobos.apple.com\/WebObjects\/MZStore.woa\/wa\/viewSoftware?id=286016203&amp;mt=8\">Radius<\/a><\/p>\n<p>R-Fly<\/p>\n<hr size=\"10\" \/>\n<hr size=\"4\" \/>\n","protected":false},"excerpt":{"rendered":"<p>A new spherical action title has hit the store. It&#8217;s Radius [App Store] by Pattern Making Co. Basic Concept The aim of the game is to defend your sphere from enemies which land on it&#8217;s surface. The faster you tap and rotate the sphere the more you gain. The sphere has life which can be [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[3500,4,3501,470,501,32,593],"class_list":["post-306","post","type-post","status-publish","format-standard","hentry","category-iphone","tag-app-store","tag-apple","tag-iphone","tag-pattern-making-co","tag-radius","tag-software","tag-thriller"],"_links":{"self":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts\/306","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/comments?post=306"}],"version-history":[{"count":0,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts\/306\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/media?parent=306"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/categories?post=306"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/tags?post=306"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}