{"id":5923,"date":"2009-01-02T21:20:49","date_gmt":"2009-01-02T20:20:49","guid":{"rendered":"http:\/\/www.razorianfly.com\/?p=5923"},"modified":"2009-01-03T01:35:52","modified_gmt":"2009-01-03T00:35:52","slug":"a-brief-look-at-space-ninja-video","status":"publish","type":"post","link":"https:\/\/www.arronhirst.com\/blog\/2009\/01\/02\/a-brief-look-at-space-ninja-video\/","title":{"rendered":"A Brief Look at Space Ninja [Video]"},"content":{"rendered":"<p><center><\/center><\/p>\n<p>The first of the major titles to mark the first day of a new year. Somewhat hyped, we thought we&#8217;d take a look at Space Ninja, the new (entirely tilt-based) shooter from Jormy Games. <!--more--><\/p>\n<p>From it&#8217;s truly retro-styled graphics, to it&#8217;s enthralling game play, I have to say Space ninja didn&#8217;t disappoint. You are a &#8216;Space Ninja&#8217; in the year 2566 AD. Stranded in outer space, your aim is to reach Jupiter and deliver a package of great importance to the Horatio Military Base. However, this task won&#8217;t be as easy as you think. Your departure from Earth caused the sentry defense systems to start attacking you. Avoiding obstacles just like a ninja should, you will battle through to keep your package in tack, and arrive to the base on time.<\/p>\n<p><strong>See it in Action:<\/strong><\/p>\n<p><center><br \/>\n<object width=\"400\" height=\"300\"><param name=\"allowfullscreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><param name=\"movie\" value=\"http:\/\/vimeo.com\/moogaloop.swf?clip_id=2699167&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1\" \/><embed src=\"http:\/\/vimeo.com\/moogaloop.swf?clip_id=2699167&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1\" type=\"application\/x-shockwave-flash\" allowfullscreen=\"true\" allowscriptaccess=\"always\" width=\"400\" height=\"300\"><\/embed><\/object><\/p>\n<p><\/center><center>&#8216;Stratosphere&#8217; by Junkie XL. \u00e2\u201e\u2014 2008 Artwerk Music<\/center><br \/>\n<\/p>\n<p>Control of your space ninja is carried out by tilting your device in the direction you wish for it to move. Usually users seeing a game entirely tilt-based would think there should be an option to switch to control-by-touch, but seriously? &#8211; It wouldn&#8217;t suit this title. The only caveat we can think to mention about this way of control is you&#8217;ll lose the right to lie down while playing this &#8211; but hey, play it while your sat up, and Jormy have got it spot on as far as the controls go.<\/p>\n<p><strong>Slo-Mo<\/strong><br \/>\nThe supernatural power every ninja should have .. the ability to slow down time itself. While in game, touch the screen at any point and you&#8217;ll go into slow motion. You&#8217;ll find this handy for dodging and wavering objects from by-the-skin-of-your-teeth distances. <\/p>\n<p><strong>Visuals<\/strong><br \/>\nRetro. Retro. Retro. Not straight green lines retro, but a more &#8216;contemporary&#8217; retro. A more visually polished retro. The game&#8217;s backdrop consists of that &#8216;white line &#8216;hyperspace effect&#8217; while the more foreground objects just float past you. You are actually stationary, it&#8217;s the background which moves behind you &#8211; but don&#8217;t let that put you off, as the effect created sees you moving through outer space.<\/p>\n<p><center><\/center><\/p>\n<p><strong>Price<\/strong><br \/>\nWell it&#8217;s not 59p, nor is it \u00c2\u00a31.19 or even \u00c2\u00a31.79, so at \u00c2\u00a32.39 a pop some may be put off instantly, however, don&#8217;t be. After playing Space Ninja for about 3 hours yesterday, trying to complete the 4th or 5th mission (Yes, I am THAT bad), I can honest say the game is worth it&#8217;s price-tag.  <\/p>\n<p><strong>Extras<\/strong><br \/>\nFinally there are a few things which you probably wouldn&#8217;t expect about Space Ninja, the one that stands out for us is whenever you &#8216;Fail&#8217; (which happened quite a lot with me trialling it) you have the option to save a reply video of your entire previous game play. This is great for saving those &#8216;just-have-to-see-again&#8217; moments, during your full on ninjaness.<\/p>\n<p><strong>Overall<\/strong><br \/>\nIf your a Space invaders kinda-guy and love a good, solid shooter you can sink your teeth into, Space Ninja is definitely worth a look. To quote from one of our Twitter followers <a href=\"http:\/\/twitter.com\/istopmotion\/status\/1091868319\">@istopmotion<\/a>:<\/p>\n<blockquote><p>&#8220;Do you like the game as much as I do? I love it! I bet it&#8217;ll hit the top 25 games soon :D&#8221;<\/p><\/blockquote>\n<p>All we can say to that is; Lets hope it does, as it definitely deserves to.<\/p>\n<p><strong>Current status:<\/strong> <font color=\"Green\">Recommended<\/font><\/p>\n<p><strong>Reviewed at:<\/strong> v1.0<br \/>\n<strong>Reviewed on Firmware:<\/strong> 2.2<br \/>\n<strong>Download size:<\/strong> 12.9MB<br \/>\n<strong>Released on:<\/strong> 31st Dec 2008<br \/>\n<strong>Retails for:<\/strong> \u00c2\u00a32.39<\/p>\n<p><strong>Compatible with:<\/strong> iPod touch Gen 1 &#038; 2 \/ iPhone Classic \/ iPhone 3G<\/p>\n<p><a href=\"http:\/\/itunes.apple.com\/WebObjects\/MZStore.woa\/wa\/viewSoftware?id=301040521&#038;mt=8\"><\/a><br \/>\n<\/p>\n<p>PS. Checkout <a href=\"http:\/\/twitter.com\/razorianfly\">@razorianfly<\/a> <strong>tonight only<\/strong> (GMT) as we&#8217;ll be giving away App Store promo codes for most of the night. Stay tuned.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The first of the major titles to mark the first day of a new year. Somewhat hyped, we thought we&#8217;d take a look at Space Ninja, the new (entirely tilt-based) shooter from Jormy Games.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,16,17],"tags":[1353,1352,499,503,517,1349,939,1351,1348,1350],"class_list":["post-5923","post","type-post","status-publish","format-standard","hentry","category-app-store","category-iphone","category-ipod","tag-jormy-games","tag-ninja","tag-r-fly","tag-razorianfly","tag-retro","tag-review","tag-shooter","tag-space","tag-space-ninja","tag-tilt-based"],"_links":{"self":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts\/5923","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/comments?post=5923"}],"version-history":[{"count":17,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts\/5923\/revisions"}],"predecessor-version":[{"id":5940,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts\/5923\/revisions\/5940"}],"wp:attachment":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/media?parent=5923"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/categories?post=5923"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/tags?post=5923"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}