{"id":9859,"date":"2009-05-23T18:45:31","date_gmt":"2009-05-23T18:45:31","guid":{"rendered":"http:\/\/www.razorianfly.com\/?p=9859"},"modified":"2009-05-25T14:30:22","modified_gmt":"2009-05-25T14:30:22","slug":"official-circuit-strikeone-trailer","status":"publish","type":"post","link":"https:\/\/www.arronhirst.com\/blog\/2009\/05\/23\/official-circuit-strikeone-trailer\/","title":{"rendered":"Official Circuit Strike.One Trailer"},"content":{"rendered":"<p><center><\/center><\/p>\n<p>Kill Everything. Touch Nothing. That&#8217;s the official tag line of <a href=\"http:\/\/www.chillingo.com\">Chillingo&#8217;<\/a>s upcoming shooter &#8216;Circuit Strike.One&#8217;. <!--more--><\/p>\n<p>Circuit Strike.One is a fast paced 2.5D shooter similar to Asteroids. Fans of Geometry Wars will find a similar aesthetic and enemy behavior with a larger battlefield, fixed objectives and fluid parallax movement. As you can see from the trailer below cs.one&#8217;s audio and visual effects are literally going to blow you away!<\/p>\n<p><center><object width=\"480\" height=\"295\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/g5UKHrKwcTY&#038;hl=en&#038;fs=1&#038;rel=0\"><\/param><param name=\"allowFullScreen\" value=\"true\"><\/param><param name=\"allowscriptaccess\" value=\"always\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/g5UKHrKwcTY&#038;hl=en&#038;fs=1&#038;rel=0\" type=\"application\/x-shockwave-flash\" allowscriptaccess=\"always\" allowfullscreen=\"true\" width=\"480\" height=\"295\"><\/embed><\/object><\/center><\/p>\n<p><\/p>\n<p>In the game you control a highly maneuverable and lightning fast virtual ship in zero-gravity simulation inside an advanced computer Network. To hack each Node in the Network you must destroy the Shield Generators that power the Data Core defense system, then destroy the Core before it goes into Self Destruct. The System Admin will send out everything to stop your progress including Turrets, Drones, Ships, Trace Routes and Intelligent AI.<\/p>\n<p><strong>Features:<\/strong><\/p>\n<blockquote><p>\n Real-time Audio\/Video Effects Synced to Gameplay<br \/>\n High Speed Inertia Based Physics for Zero-G Control<br \/>\n Bullet-time Slow-Motion Game Mechanic<br \/>\n Hard Hitting Interactive Soundtrack by 3l3tronic<br \/>\n 3D Camera Based Menu System + User Interface<br \/>\n Wall Teleport for Evasion<br \/>\n Multiple Intelligent + Unique Enemy Classes<br \/>\n Fixed Level Objectives and bonuses<br \/>\n Unlimited Level Advancement<br \/>\n Chain Reaction and Near Miss Combos + Multipliers<br \/>\n Ship Navigation Voice Overs<br \/>\n Hacker-speak System Admin Insults<br \/>\n 3 Unlockable Skill Levels<br \/>\n 30 Unlockable Achievements<br \/>\n Basic and Advanced Controllers<br \/>\n User Definable Speed, Rotation and Aim Damping on Advanced<br \/>\n Career Stats Tracking<br \/>\n Local and Online Global Leaderboards<br \/>\n Skill Ranking and XP Point System and soon&#8230;<br \/>\n Multiple Factions to join in the global war for dominance\n<\/p><\/blockquote>\n<p>The definitive iPhone shooter, cs.one is the first truly synesthetic shooter available exclusively for the iPhone and iPod touch. Circuit Strike. One will coming to the App Store in a few weeks time, we&#8217;ll be bringing you a full review closer to the time. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Kill Everything. Touch Nothing. That&#8217;s the official tag line of Chillingo&#8217;s upcoming shooter &#8216;Circuit Strike.One&#8217;.<\/p>\n","protected":false},"author":90,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,16,17],"tags":[1515,1684,18,939,798],"class_list":["post-9859","post","type-post","status-publish","format-standard","hentry","category-app-store","category-iphone","category-ipod","tag-chillingo","tag-circuit-strikeone","tag-itunes","tag-shooter","tag-upcoming"],"_links":{"self":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts\/9859","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/users\/90"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/comments?post=9859"}],"version-history":[{"count":16,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts\/9859\/revisions"}],"predecessor-version":[{"id":9880,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/posts\/9859\/revisions\/9880"}],"wp:attachment":[{"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/media?parent=9859"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/categories?post=9859"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arronhirst.com\/blog\/wp-json\/wp\/v2\/tags?post=9859"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}